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【北海道】i☆Ris 4th Live Tour 2018 〜WONDERFUL PALETTE〜 2018年5月26日(土) 01 WONDERFUL PALETTE 02 ミラクル☆パラダイス 03 ブライトファンタジー 04 キミノカノウセイ 05 §Rainbow 06 幻想曲WONDERLAND 07 Lovely Time 08 YuRuYuRuハッピーデイズ 09 Heart Crash! 10 DETERMINE 11 Feel it 12 イチズ 13 Changing point 14 Dear... 15 パズル 16 Growing days 17 Dream☆Land 18 Shining Star 19 Make it! 20 Memorial En1 ドリームパレード En2 漢 En3 Realize!
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Upp Lande ユニット名:Upp Lande(あぷらんで) リーダー:天月 雅 曲傾向:テクノ・EDM テーマカラー:水色+黒色 天月 雅が2年生の頃に1年生の楢津 鷹彦を誘って立ち上げたユニット。 メンバーの多くが電子機器に強く、パフォーマンス中心の魅せるライブが得意。 曲は今は三門 未織が主に担当している。 メンバー 天月 雅 楢津 鷹彦 崎人 野々太 三門 未織
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Eternal Land Eternal LandImportant Information Future Policy 2022/09/20 Edition What has changed in the September 2022 edition and recommended ways to obtain points (added 2022/09/20) A request to all non-allied federations🌙EL Explanation 1 🌙EL Explanation 2 🌙EL Explanation 3 🌙EL Explanation 4 Event Summary The Role of Territory Basic Behavior Information shared(Updated on 2022/9/20) Important Information Any act of war within Eternal Land is prohibited due to the possibility of forming alliances with other servers. Resource areas that are released at certain times of the day can be used for combat, but in other normal areas, attacks on territories of other servers and guilds, as well as attacks on resource areas, are prohibited. We will notify you of the attack instructions on this website and by federation email. All KE will be cancelled during the EL. The silo wars will be managed on a timed basis as usual. We maintain only those ruins that we control. This rule is a server rule. Violators will not be rewarded and should not commit violations. Future Policy 2022/09/20 Edition After the Allied forces advance to Gate 3, C_Hp and KHaN will be able to enter Gate 2. After C_Hp marches to Gate 2, it is necessary to fill the vacant land with power plants to make it easier to stop the advance from the others. In addition, the Lv2 resource at Gate 2 will continue to create a foraging facility with mechanics to allow more members to forage. When the federation advances to Gate 3, the frontline base in Level 1 territory will be released and secured, but it will be occupied repeatedly, alternating with some neighboring federations, to acquire federation points.Since there is a limit to the number of people that can enter afacility, please keep the number of units you send to the facility to a minimum when acquiring it. We currently have two locations in C_Hp, but they are fragmented. If the allied power plant is interrupted, try to connect it immediately. Once connected, relocate the fortifications near the gate to inside the gate.Make sure that the power plant remains connected after relocation. What has changed in the September 2022 edition and recommended ways to obtain points (added 2022/09/20) Changes Amethyst is no longer needed to create power plants. The power plants must be built immediately by concentrating members at the necessary locations, but otherwise they seem to stand on their own as long as the maximum number of power plants are built with care. The time frame for special resource sites was changed. Recommended way to obtain points In the "special resource area" where the lava arc facility is located, "special resource area" attacks can be carried out 3 to 5 times a day, and items for "federation science" can be obtained by transporting transport trucks to the front line base. The "Special Resource Area" can be attacked 3 to 5 times a day and the transport trucks can be transported to the front line base to obtain items for "Federation Science". Basically, do not use Thunder God units, but use regular units. If you are not confident of your strength, you can leave the escort after the attack and re-escort with the smallest unit, etc. The opponent s transport trucks can also be sniped, but this one seems to get its points by attacking with the least units with the heroes removed. If you are confident in your skills, you can snipe those who come to target lvl 1 or 2, which would be relatively weak. (My subaccount sandbag is often hunted. lol) A request to all non-allied federations This is a request issued in order to work together as servers in the land of the eternal. (Please forgive me if some of the contents of this request may be covered by previous requests.) The Yuyu frontier is large enough to gain enough territory to score individual points. However, the allied forces must strategically gain territory. Please understand and cooperate with us. Allied forces must quickly dispatch troops to the most effective locations and quickly build forts. Since the Eternal Frontier is 3 days, Do not build a fort around the gate in the early stages. {Do not build forts around the gate in the early stages, as this will give the allied forces a gate to move in quickly. Please stay away from the main buildings and gates to the maximum extent possible in the early stages. You must try to connect all the power plants, as each guild is limited to 3 forts. And the fort must keep moving. On top of that, all power plants must be connected. Please help the Allied Forces understand and cooperate with our actions. Notes on Eternal Land. 🌙EL Explanation 1 ①EL is a gathering of eight servers to engage. ②Note on resource extraction. EL also has the concept of territory. The construction of a power plant makes it a territory. Only foragers in the territory s resource areas can obtain the power plant construction item "amethyst" and individual points. ③However, private collection of resource lands is prohibited. ④Foraging is the use of "resource facilities" built by the mechanic for all members of the group. ⑤Prohibits attacks on resource lands to other federations, and prohibits resource extraction within the territory of other federations. Power plant construction items can only be collected in your own territory. 🌙EL Explanation 2 ①A special resource area is generated for a limited time. There, looting and fighting by all eight servers will occur. ②Care must be taken in collecting them. ③According to the information, it is generated every three days. (?) ④Power plants are built strategically. They are to be built in a defensive and offensive manner in preparation for battles with other servers. 🌙EL Explanation 3 ①When opened to the final location, all eight servers are displayed. ②The war is for everyone. No need to worry about how high or low you are in combat. ③Facilities and power plants are repairable and defensible. ④The best players are important, but the most important are those with the most participation.When waging war, everyone must participate.We will let you know the details of when to wage war, and we will let you know again at that time. 🌙EL Explanation 4 ①Other details will be communicated as the situation progresses. ②The most important point is strict adherence to the leadership guidelines. ③We have only one goal. First place! The first place. ④Let s work together and have fun playing the game. In addition, the most basic matters... Always play the game in a well mannered, fun and considerate manner to others. Event Summary The "Eternal Land" event will be held on a collection of 8 servers, with a special server for the "Eternal Land" event. For the first three days, points are earned by "dark hunting," "unit donation," and "hammer hunting" on the "eve of the expedition. When the EL production starts, they move from the server they are on (1865) to the event server to act! You can go back and forth between the event server and your own server, but please note that you will not be able to transfer if there are units on the march. Various facilities that can be created by mechanics are automatically discarded when the server is moved. Each of the 8 servers will expand its territory by building power plants while adjoining the federation fortresses and aiming for the gate. "Amethyst" is required for the construction of power plants, and "amethyst" can be obtained from nearby fields and oil resource areas. The number of resources is limited, so when a resource area occurs within the area of the fortress/power plant, it is necessary to have the mechanic build a "collection station" facility and collect the resources with many people. There are facilities with buffing effects in various locations, but since we are currently working with KOR, we will give priority to KOR and occupy facilities that are off the route. There are areas called "special resource areas" in the event server, which are released according to time.The resource areas here are large in points gained, but be careful, as they are also attacked by the other server. The final destination is the "Castle of Eternity" in the center of the city, but there is a gate to get there. Gates can be occupied and passed through by federations. For this reason, the federations will decide among themselves which gates to occupy and proceed with the occupation. Fortifications and power plants can be built by members of R4 and above. The Role of Territory Up to three fortresses can be created. Power plants can be built if they are adjacent to each other and to fortifications. The area around the created fortress/power plant becomes territory and a safe zone that cannot be attacked. However, if you adjoin the boundary with your opponent, you can attack (do not adjoin without permission, as it is a declaration of war!) Outside the territory, they could be attacked. You can build a collection station on resource land as long as it is within your territory (many people will be able to collect, so be sure to build it!) Basic Behavior Federation Facilities and Power Plants First, we will move to Eternal Land and build a federation facility. The more members who participate in the construction of the federation, the shorter the time required to complete the construction, so please cooperate! When you collect resources in a resource area, you can secure materials to build a power generation facility. In order to secure more materials for power generation, if there are resource lands in the federation facilities, please prioritize the construction of resource land facilities for mechanics When a mechanic builds a resource site, a number of members will be able to secure resources! Conversely, if resources are prioritized without building facilities, securing resources for power plants will be delayed Secure the gate. As for where to secure the gate, please wait for a while as this will be decided through inter-guild consultations. Information shared(Updated on 2022/9/20)
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関西の若手トラックメーカー/DJ/オーガナイザー。Future Bassを中心としつつ幅広いエレクトロミュージックを横断的に手掛ける。 幅広い他アーティストとのコラボレーションや編曲・プロデュースも行う。 リンク Twitter SoundCloud 曲など
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関連ブログ @wikiのwikiモードでは #bf(興味のある単語) と入力することで、あるキーワードに関連するブログ一覧を表示することができます 詳しくはこちらをご覧ください。 =>http //atwiki.jp/guide/17_161_ja.html たとえば、#bf(ゲーム)と入力すると以下のように表示されます。 #bf
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山林の神社の本殿/Honden of Shrine in the Woodland 山林の神社の本殿/Honden of Shrine in the Woodland 土地 - 森 山林の神社の本殿はタップ状態で戦場に出る。 (1)(G):山林の神社の本殿はターン終了時まで緑の3/3のカエル・神・クリーチャーになる。それは依然として土地でもある。 関連カード サイクル 風神録の基本土地タイプを持つタップインミシュラランド。 要塞の山/Fortress Mountain 山林の神社の本殿/Honden of Shrine in the Woodland 河童の棲み処/Kappa s Lair 雛流しの河底/Riverbed Sinking Hina Doll 守矢の神社/Shrine of the Moriya 参考 風神録-アンコモン
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ソウルバインダー島 bound soul brigand corgul the soulbinder soulbound apprentice mage soulbound battle mage soulbound pirate captain soulbound pirate raider soulbound spell slinger soulbound swashbuckler
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ストーリー 人の痛みなど、誰にも理解できやしない。 解ったふりをして、自分の孤独を埋めたくて、人は誰かを求める。 お互いに、何も解っちゃいないのに。 認めたくなかった。 否定してみせたかった。 この世界でボクらだけは違うと、そう信じたかった。 何も怖くなかった。 例え明日、世界が滅んだって、人類すべてが消えてなくなったって、 ボクらには、何も困ることなんかない気さえした。 ――ボクの走馬灯の最初のシーンは、あの始まりの夕暮れだった。 登場人物 セント・ガッポ アリス・アートレスト セリア・オルコット 用語 ワールドナーヴ パーソナルブレイク
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【葛飾】i☆Ris 4th Live Tour 2018 〜WONDERFUL PALETTE〜 2018年4月19日(木) 01 WONDERFUL PALETTE 02 ミラクル☆パラダイス 03 Ready Smile!! 04 キミノカノウセイ 05 §Rainbow 06 幻想曲WONDERLAND 07 Lovely Time 08 Happy New World☆ 09 Heart Crash! 10 DETERMINE 11 Feel it 12 Re Call 13 Changing point 14 Dear... 15 パズル 16 Growing days 17 Daily Berry!! 18 Shining Star 19 Make it! 20 Memorial En1 ドリームパレード En2 キラキラGood day En3 Realize!
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【宮城】i☆Ris 4th Live Tour 2018 〜WONDERFUL PALETTE〜 2018年5月6日(日) 01 WONDERFUL PALETTE 02 ミラクル☆パラダイス 03 Ready Smile!! 04 キミノカノウセイ 05 §Rainbow 06 幻想曲WONDERLAND 07 Lovely Time 08 Happy New World☆ 09 Heart Crash! 10 DETERMINE 11 Feel it 12 Re Call 13 Changing point 14 Dear... 15 パズル 16 Growing days 17 Daily Berry!! 18 Shining Star 19 Make it! 20 Memorial En1 ドリームパレード En2 キラキラGood day En3 Realize!